Beyond the Wall of Sleep

Kartoffelernte

My first and up to now only released level for Cube, an unconventional first person shooter engine by Wouter van Oortmerssen which is available as open source. The basic building element of the engine is the cube - hence the name - which makes creating interesting levels a challenge but a nice experience none the less.

Kartoffelernte

Facts

Reviews

The architecture is very well done in this map with good texture choices. The setting is a typical idbase type environment from Quake 1, but translated into the virtual world of Cube. Detailing is good, there are lots of nice metal beams and girders in the corridors and rooms, and also a nice theme of white fluorescent lighting on these beams and also set into the stairways. - Underworldfan