Bioshock
April 1, 2008 - Games
Finished Bioshock a couple of days ago and really loved it. It is only a shooter afterall but with loads of nice twists that make it one of the best shooters I’ve played as of yet. There’s even a story that makes sense and feels right and is not just there for the sake of it like in other shooters.
It features an interesting arsenal of weapons with different kinds of ammunition for each of them. Tonics enable you to specialize your character, Jack, and attune him to different situations. The plasmids are a damn cool concept and perfectly fit the setting, a brilliant replacement for what magic is in fantasy settings.
What really got me was the first Little Sister I met. I hope I don’t spoil anything when I tell you that the Little Sisters are genetically altered and mentally conditioned to reclaim ADAM from the dead and are all guarded by a Big Daddy, the biggest enemies in the game. After killing the Big Daddy you get the option of either rescuing the Little Sister or harvesting them for ADAM. I decided to rescue the poor Sisters throughout the game as I’m a nice guy, unlike Paul who kills them on sight I might add.
There’s a ton of other nifty things and features that make this game outstanding but you should better play it for yourself if you haven’t already.
I definatly need to play through Bioshock again on the hardest difficulty as soon as I find some time. It isn’t really that hard afterall as there’s respawn points, so called Vita Chambers, all over the place. When you die you respawn in one of them with all your weapons and a considerable amount of health and EVE while all damage dealt to your enemies up until you died stays. That means you can fight the biggest creatures and don’t really need to care about how often you die. The only problem is that there’s an achievement for finishing the game without respawning…
Comments
Comment by Pauk - April 1, 2008 @ 3:46 pm
Yep, I killed… sorry harvested everyone of ‘em. And they were damn tasty too!
I know what you mean though, but I didn’t really feel for them until near the end when I saw Tenenbaum’s safe house (they gave me evil looks and told me off!) and the labs were the tests were initially done. Maybe that makes me evile?
I’m probably gonna go back through it too on the hardest setting, but I’ll save all the Little Sisters this time :D


